Event photo

Bothersome Beasties: A gamified approach to developing student reflective skills

Event type

Innovation and Taster Sessions

Event bookings can only be created between

11/04/2019 - 09/05/2019

Seats in waiting list


Who should attend?

Anyone with an interest in playful design and gamification.


Samantha Clarke

Course Documents



Bothersome Beasties is an open source website that students can use anonymously (no log-in required) to reflect and document issues and problems that they are facing in all areas of their studies. Redefining the task of self-reflection as a playful activity, can help students to quickly identify areas of concern by re-imagining the problems as different ‘beasties’ that are plaguing them. Students can reflect, build and create their own ‘beastie’ to help them creatively reflect on the issues they may be facing, whether in general or linked to a module or study work. The compendium acts as a playful application and guide, in which students from across any number of modules and courses can view other student’s issues and comment on them in a helpful way. It provides a platform for lecturers to view what ‘beasties’ their students are facing, and allows community commenting, to provide support and information directly back to the students

What are the benefits?

Learn how to cheaply and quickly implement gamification into your teaching and learning practice. The course will explore basic principles of game-based learning, gamification and evidence-based practice in these areas.

Topics covered include:

Gamification and playful learning design. Student self-reflection skills. Wordpress and Coventry Domains Support.

Occasions for this event

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Occasion(s) Weekday Location Location status
Confirmed01/05/2019 10:00 - 11:00 Wednesday Teaching Room DMLL 3RD Floor, Library Confirmed